#pragma once

#include "cBicho.h"
#include "Animation.h"

#define PLAYER_START_CX		3
#define PLAYER_START_CY		2

class cPlayer: public cBicho
{
public:
	cPlayer();
	~cPlayer();

	void Draw(int tex_id);
	void LoadAnimations();

private:
	Animation * mp_animations;
	int m_currentFrame;
	bool m_isBlinking;
	int m_blinkCounter;
};
